#include "global_defs.h" int main(void) { system("clear"); setvbuf(stdout, NULL, _IONBF, BUFSIZ); int controller_event_fptrs[NUM_EVENTS]; uint64_t connected_controllers = 0; //Determine if WII REMOTE is connected via bluetooth int wii[4] = { 0 }; FILE* wii_pipe = popen("cat /proc/bus/input/devices | grep -A 5 \"^I: Bus=0005 Vendor=057e Product=0306\" | grep \"event\" | cut -d 't' -f2 | paste - -s", "r"); fscanf(wii_pipe, "%2d %2d %2d %2d", &wii[GYRO], &wii[IR], &wii[BUTTONS], &wii[NUNCHUCK]); if ( wii[GYRO] != 0 && wii[IR] != 0 && wii[BUTTONS] != 0) { //wii is connected, create strings of event PATHS, open event files char wii_events[NUM_EVENTS_WII][26]; snprintf(wii_events[GYRO], 25, "/dev/input/event%d", wii[GYRO]); snprintf(wii_events[IR], 25, "/dev/input/event%d", wii[IR]); snprintf(wii_events[BUTTONS], 25, "/dev/input/event%d", wii[BUTTONS]); controller_event_fptrs[WII_GYRO] = open(wii_events[GYRO], O_RDONLY); controller_event_fptrs[WII_IR] = open(wii_events[IR], O_RDONLY); controller_event_fptrs[WII_BUTTONS] = open(wii_events[BUTTONS], O_RDONLY); if (wii[NUNCHUCK] != 0) { //NUNCHUCK ATTACHED snprintf(wii_events[NUNCHUCK], 25, "/dev/input/event%d", wii[NUNCHUCK]); controller_event_fptrs[WII_NUNCHUCK] = open(wii_events[NUNCHUCK], O_RDONLY); } //tell user and program that this device is available for use connected_controllers |= NINTENDO_ALL_BITS; printf("%4d: NINTENDO WII GYRO\n", NINTENDO_GYRO_BIT); printf("%4d: NINTENDO WII IR \n", NINTENDO_IR_BIT); printf("%4d: NINTENDO WII BUTTONS\n", NINTENDO_BUTTONS_BIT); printf("%4d: NINTENDO WII NUNCHUCK\n", NINTENDO_NUNCHUCK_BIT); printf("%4d: ALL NINTENDO BT\n", NINTENDO_ALL_BITS); } //PS4 Bluetooth int ps4[NUM_EVENTS_PS4] = { 0 }; FILE* ps4_bt_pipe = popen("cat /proc/bus/input/devices | grep -A 5 \"^I: Bus=0005 Vendor=054c Product=09cc\" | grep \"event\" | cut -d 't' -f2 | paste - -s", "r"); fscanf(ps4_bt_pipe, "%2d %2d %2d", &ps4[TOUCHPAD], &ps4[GYRO], &ps4[BUTTONS]); if ( ps4[TOUCHPAD] != 0 && ps4[GYRO] != 0 && ps4[BUTTONS] != 0) { char ps4_events[NUM_EVENTS_PS4][26]; snprintf(ps4_events[TOUCHPAD], 25, "/dev/input/event%d", ps4[TOUCHPAD]); snprintf(ps4_events[GYRO], 25, "/dev/input/event%d", ps4[GYRO]); snprintf(ps4_events[BUTTONS], 25, "/dev/input/event%d", ps4[BUTTONS]); controller_event_fptrs[PS4_BT_TOUCH] = open(ps4_events[TOUCHPAD], O_RDONLY); controller_event_fptrs[PS4_BT_GYRO] = open(ps4_events[GYRO], O_RDONLY); controller_event_fptrs[PS4_BT_BUTTONS] = open(ps4_events[BUTTONS], O_RDONLY); connected_controllers |= PS4_BT_ALL_BITS; printf("%4d: PS4 BT TOUCH \n", PS4_BT_TOUCH_BIT); printf("%4d: PS4 BT GYRO\n", PS4_BT_GYRO_BIT); printf("%4d: PS4 BT BUTTONS\n", PS4_BT_BUTTONS_BIT); printf("%4d: ALL PS4 BT\n", PS4_BT_ALL_BITS); } //PS4 Wired controller_event_fptrs[PS4_WIRED_GYRO] = open("/dev/input/by-id/usb-Sony_Interactive_Entertainment_Wireless_Controller-event-if03", O_RDONLY); controller_event_fptrs[PS4_WIRED_BUTTONS] = open("/dev/input/by-id/usb-Sony_Interactive_Entertainment_Wireless_Controller-if03-event-joystick", O_RDONLY); controller_event_fptrs[PS4_WIRED_TOUCH] = open("/dev/input/by-id/usb-Sony_Interactive_Entertainment_Wireless_Controller-if03-event-mouse", O_RDONLY); if (controller_event_fptrs[PS4_WIRED_GYRO] != -1 && controller_event_fptrs[PS4_WIRED_BUTTONS] != -1 && controller_event_fptrs[PS4_WIRED_TOUCH] != -1) { connected_controllers |= PS4_WIRED_ALL_BITS; printf("4 : PS4 WIRED TOUCH\n"); printf("8 : PS4 WIRED GYRO\n"); printf("16 : PS4 WIRED BUTTONS\n"); printf("28 : ALL PS4 WIRED\n"); } //VALVE_STEAM WIRED controller_event_fptrs[VALVE_STEAM] = open("/dev/input/by-id/usb-Valve_Software_Wired_Controller-if02-event-joystick", O_RDONLY); if (controller_event_fptrs[VALVE_STEAM] != -1) { connected_controllers |= 1; printf("1 : VALVE STEAM\n"); } //Xbox Bluetooth Dongle controller_event_fptrs[XBOX_360] = open("/dev/input/by-id/usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E15D4C50-event-joystick", O_RDONLY); if (controller_event_fptrs[XBOX_360] != -1) { connected_controllers |= 2; printf("2 : XBOX 360\n"); } if (connected_controllers == 0) { fprintf(stderr, "No device matching the programs requirments (DualShock 4, Xbox 360, Valve Steam, or Wii Controller) was found, please double check the connection if you do not think that this is the case.\n"); exit(-1); } DUMB_USER: printf("\n\nPress the number corresponding to the device above that you would like to use and then press ENTER.\n"); short choice; scanf("%d", &choice); struct input_event event1; int ievt_size = sizeof(struct input_event); size_t start_sec; switch (choice) { case 1: //valve steam controller //easy { printf("You chose: VALVE_STEAM\n"); for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i != VALVE_STEAM) { close(controller_event_fptrs[i]); } } int ird = read(controller_event_fptrs[VALVE_STEAM], &event1, ievt_size); start_sec = event1.time.tv_sec; if (ird == -1) fprintf(stderr, "PROBLEM READING FILE\n"); while (ird != -1) { int ird = read(controller_event_fptrs[VALVE_STEAM], &event1, ievt_size); if (ird == -1) { fprintf(stderr, "PROBLEM READING FILE\n"); } printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case 2: //xbox 360 controller //easy { printf("You chose: XBOX_360\n"); for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == XBOX_360) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[XBOX_360], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[XBOX_360], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_WIRED_TOUCH_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_WIRED_TOUCH) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[PS4_WIRED_TOUCH], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[PS4_WIRED_TOUCH], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_WIRED_GYRO_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_WIRED_GYRO) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[PS4_WIRED_GYRO], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[PS4_WIRED_GYRO], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_WIRED_BUTTONS_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_WIRED_BUTTONS) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[PS4_WIRED_BUTTONS], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[PS4_WIRED_BUTTONS], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_WIRED_ALL_BITS: //HARD { struct input_event event2, event3; for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_WIRED_TOUCH || i == PS4_WIRED_GYRO || i == PS4_WIRED_BUTTONS) continue; close(controller_event_fptrs[i]); } break; } case PS4_BT_TOUCH_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_BT_TOUCH) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[PS4_BT_TOUCH], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[PS4_BT_TOUCH], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_BT_GYRO_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_BT_GYRO) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[PS4_BT_GYRO], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[PS4_BT_GYRO], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_BT_BUTTONS_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_BT_BUTTONS) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[PS4_BT_BUTTONS], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[PS4_BT_BUTTONS], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case PS4_BT_ALL_BITS: //HARD { struct input_event event2, event3; for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == PS4_BT_TOUCH || i == PS4_BT_GYRO || i == PS4_BT_BUTTONS) continue; close(controller_event_fptrs[i]); } break; } case NINTENDO_GYRO_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == WII_GYRO) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[WII_GYRO], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[WII_GYRO], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case NINTENDO_IR_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == WII_IR) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[WII_IR], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[WII_IR], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case NINTENDO_BUTTONS_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == WII_BUTTONS) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[WII_BUTTONS], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[WII_BUTTONS], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case NINTENDO_NUNCHUCK_BIT: //easy { for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == WII_NUNCHUCK) continue; close(controller_event_fptrs[i]); } read(controller_event_fptrs[WII_NUNCHUCK], &event1, ievt_size); start_sec = event1.time.tv_sec; while (1) { read(controller_event_fptrs[WII_NUNCHUCK], &event1, ievt_size); if (event1.type == 0) continue; printf("%zu.%-6zu %d %3d %6d\n", event1.time.tv_sec - start_sec, event1.time.tv_usec, event1.type, event1.code, event1.value); } break; } case NINTENDO_ALL_BITS: //HARD { struct input_event event2, event3; for (int i = 0; i < NUM_EVENTS - 1; ++i) { if (i == WII_GYRO || i == WII_IR || i == WII_BUTTONS) continue; close(controller_event_fptrs[i]); } break; } default: { fprintf(stderr, "ERROR: Do not know how you made it here.\n"); exit(-1); break; } } return 0; }